Conference | Workshop Schedule

Chicago Public Schools | Sept 7-8
PD 1 || K-2 |v Grades 3+ | PD 1 | Intro to Codin]g
Chicago Public Schools | Oct 3-6
PD 1 | K-2 | 3+ | | Intro to Coding
Chicago Public Schools | Oct 10-14
PD 2 | K-2 | 3+ |  Intro to Coding
Chicago Public Schools | Nov 16-18
PD 2 | K-2 | 3+ |  Intro to Coding
Chicago Public Schools | Dec 7-9
Site Visits | STEM schools
Chicago Public Schools | Dec 14-16
Site Visits | STEM schools


Kauai Complex Area | Sept 14-16
K+ | Intro to ScratchJr and Scratch
Kauai Complex Area | Nov 8-11
Coding | Horizontal and Vertical Alignment


Arizona STEM and Innovation Summit | September 27, 2022
Phoenix, AZ
“Make”ing it Happen | 2:00 – 2:40 p.m. | First Floor Classroom
Make STEM happen with a Makerspace!  This session will answer everything you wanted to know about making STEM happen through Makerspaces but were afraid to ask. This session is designed for K-5 educators. Attendees will leave with resources and ideas to get started


Learning Innovations Conference | Kent State University | Nov 4, 2022
Sparking STEM and Creativity Across the Curriculum Through Maker Learning
Making It Happen – Everything You Wanted to Know About Makerspaces But Were Afraid to Ask…
10:00-10:45 a.m. | Room 250
Keep hearing about Makerspaces but you’re not sure exactly what a makerspace is?  Why you should have one? How can you create one in your educational space? This introductory session about makerspaces will answer these questions and more, including that a makerspace does not mean a money space. Attendees will leave with an understanding of makerspaces, maker learning, and a framework to take back to their own educational setting to get started right away.

 


FETC | Jan 26, 2023
New Orleans Convention Center | New Orleans, LA
Do You Compute? (With Physical Computing)  9:00 a.m. -11:00 a.m. | Room 347
This session is crafted to provide Educators an immersive experience through which they will gain an understanding of Physical Computing, curriculum design, facilitation approaches, and examples of environments that integrate physical computing across the curriculum in support of learning objectives. Physical computing provides educators a way to design and facilitate an open ended, flexible learning environment where all students can discover, create, and problem solve.